Sora was trained by OpenAI inspired by your favorite video games and streamers?

Publié le 20 February 2025 à 00h48
modifié le 20 February 2025 à 00h48

Sora, OpenAI’s new AI video generator, is generating unprecedented interest in the digital universe. *Iconic elements of video games* and *charismatic figures from streaming* seem to have fueled its training. This revolutionary model plays with well-loved cultural references, questioning the boundary between human creativity and machines. *The question of copyright* crystallizes concerns in this innovative dynamic. How does Sora reflect the essence of our favorite gaming experiences while raising unprecedented ethical issues?

OpenAI recently made its AI video generator, Sora, available, raising many questions regarding its training. The methods used to develop this tool remain unclear, but some sources suggest a strong inspiration drawn from video games and content streamed by streamers on platforms like Twitch.

The details of Sora’s training

Sora was announced at the beginning of 2024, but its access in France and Europe remains restricted. Tests conducted by journalists, including Kyle Wiggers from TechCrunch, reveal that videos of popular video games, notably Minecraft, have been integrated into the training corpus. The AI’s ability to generate visual sequences close to iconic games raises concerns.

Creations inspired by video games

The results of the trials conducted by Wiggers show that Sora can create videos that remarkably resemble gameplay from Super Mario Bros or other famous franchises such as Call of Duty. These clips are not merely imitations; they demonstrate a deep understanding of visual characteristics and gameplay dynamics.

Sora can generate a video that is almost a clone of Super Mario Bros.

Influence of streams and content creators

In addition to its capabilities to reproduce games, Sora seems to have absorbed essential elements of video game culture on streaming platforms. The way the AI models the interface and visual elements of Twitch points to a substantial inclusion of hundreds of videos from creators like AuronPlay and Pokimane. This raises important questions about copyright and intellectual property.

Legal questions regarding copyright

Professor Joshua Weigensberg noted that the use of video content without permission could expose OpenAI to significant legal risks. If elements from streams or copyrighted games were used to train Sora, this could potentially involve multiple levels of legal claims from the respective rights holders.

The courts could rule that copyright issues are at stake.

Necessary vigilance for OpenAI

OpenAI claimed to have used “publicly available” data to train Sora. Despite this, the lack of transparency about the specific data used raises concerns. In a context where copyright protection legislation is becoming increasingly stringent, the absence of clear information on the origin of content could be problematic.

Companies like Microsoft are already facing similar accusations for improperly using protected content. The outcomes of such a situation could potentially influence how AI and AI-generated creations evolve in the future.

Frequently Asked Questions

How was Sora trained by OpenAI?
OpenAI used publicly available data, including video sequences from video games and live streams, to train Sora.
What types of video games were used for Sora’s training?
Many iconic games like Minecraft, Super Mario Bros., Call of Duty, and Counter Strike have been cited as potential sources of content for Sora’s training.
Can Sora reproduce gameplay sequences from specific games?
Yes, Sora is capable of generating videos that closely resemble the gameplay experience of many popular games, while incorporating typical visual elements and mechanics.
Did content from streamers like Pokimane or AuronPlay influence the development of Sora?
It appears that Sora was trained with data from streams on Twitch and YouTube, which potentially includes content from popular streamers.
Are there copyright concerns related to the use of video game content in Sora?
Yes, intellectual property questions arise since the use of video game sequences and streamer content could potentially violate copyright if not properly authorized.
Has OpenAI taken steps to avoid copyright issues with Sora?
OpenAI has stated that it used publicly accessible data while indicating checks concerning the use of protected content to prevent potential legal issues.
Can Sora create original content without plagiarizing existing games or streams?
While Sora can generate videos inspired by games and streams, creating original content without elements of plagiarism is a challenge that will depend on the nature of input requests and data.
What is the impact of Sora on the video game industry?
Sora could revolutionize video content creation related to video games, but it also raises ethical and legal concerns regarding unauthorized use of protected material.

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